| $address | gsQuery | |
| $debug | gsQuery | |
| $errstr | gsQuery | |
| $gamename | gsQuery | |
| $gametype | gsQuery | |
| $gameversion | gsQuery | |
| $hostport | gsQuery | |
| $maplist | gsQuery | |
| $mapname | gsQuery | |
| $maptitle | gsQuery | |
| $maxplayers | gsQuery | |
| $nextmap | gsQuery | |
| $numplayers | gsQuery | |
| $online | gsQuery | |
| $password | gsQuery | |
| $playerkeys | gsQuery | |
| $players | gsQuery | |
| $playerteams | gsQuery | |
| $queryport | gsQuery | |
| $rules | gsQuery | |
| $servertitle | gsQuery | |
| $version | gsQuery | |
| __sleep() | gsQuery | |
| _getClassName() | gsQuery | |
| _init() | gsQuery | |
| _sendCommand($address, $port, $command, $timeout=500000) | gsQuery | |
| createInstance($protocol, $address, $port) | gsQuery | |
| getDebugDumps($html=FALSE, $dumper=NULL) | gsQuery | |
| getGameJoinerURI() | gsQuery | |
| getNativeJoinURI() | gsQuery | |
| getSupportedProtocols() | gsQuery | |
| gsQuery($address, $queryport) | gsQuery | |
| htmlize($string) | gsQuery | |
| query_server($getPlayers=TRUE, $getRules=TRUE) | gsQuery | |
| serialize() | gsQuery | |
| sortPlayers($players, $sortkey='name') | gsQuery | |
| textify($string) | gsQuery | |
| unserialize($string) | gsQuery | |
| unserializeFromURL($url) | gsQuery |
1.4.4